Added license to project file, switched to newer version of cljsbuild, and to less optimization for now. Tested with advanced optimization, and it works.
:description "Clone of Tempest vector-graphic arcade game.
Written in ClojureScript, and uses HTML5 2D canvas
for display."
+ :license {:name "Modified BSD License"
+ :url "http://www.opensource.org/licenses/BSD-3-Clause"
+ :distribution :repo}
:dependencies [[org.clojure/clojure "1.3.0"]
[noir "1.2.1"]]
:dev-dependencies [[lein-marginalia "0.7.0-SNAPSHOT"]]
- :plugins [[lein-cljsbuild "0.1.6"]]
+ :plugins [[lein-cljsbuild "0.1.7"]]
:cljsbuild {
:builds [{:source-path "tempest"
:compiler {:output-to "resources/public/tempest.js"
- :optimizations :simple
+ :optimizations :whitespace
+ ;;:optimizations :advanced
:pretty-print true}}]}
:main tempest-cljs.server)