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commit:362e81ff8b191efee88056474af78bbe22450fb8
author:mrmekon
committer:mrmekon
date:Mon Apr 2 23:33:25 2012 -0400
parents:3fd1576447cda6337dea82aae624429d7ac40b7b
Updated README to point to demo
diff --git a/README.md b/README.md
line changes: +5/-1
index 37f3d0c..939d668
--- a/README.md
+++ b/README.md
@@ -10,9 +10,13 @@ Additionally, I developed the Tempest logic without much forethought.  It just m
 
 Game logic is written in ClojureScript, backend is in Clojure with the Noir framework.
 
+## Game Demo
+
+[Demo levels](http://mrmekon.github.com/tempest-cljs/)
+
 ## Documentation
 
-[Marginalia Annotated Source](http://mrmekon.github.com/tempest-cljs/)
+[Marginalia Annotated Source](http://mrmekon.github.com/tempest-cljs/doc.html)
 
 ## Screenshots