commit: | 362e81ff8b191efee88056474af78bbe22450fb8 |
author: | mrmekon |
committer: | mrmekon |
date: | Mon Apr 2 23:33:25 2012 -0400 |
parents: | 3fd1576447cda6337dea82aae624429d7ac40b7b |
diff --git a/README.md b/README.md line changes: +5/-1 index 37f3d0c..939d668 --- a/README.md +++ b/README.md
@@ -10,9 +10,13 @@ Additionally, I developed the Tempest logic without much forethought. It just m Game logic is written in ClojureScript, backend is in Clojure with the Noir framework. +## Game Demo + +[Demo levels](http://mrmekon.github.com/tempest-cljs/) + ## Documentation -[Marginalia Annotated Source](http://mrmekon.github.com/tempest-cljs/) +[Marginalia Annotated Source](http://mrmekon.github.com/tempest-cljs/doc.html) ## Screenshots