commit: | 8927bc7017e6f9a868e170cc8f6530d9846725bc |
author: | mrmekon |
committer: | mrmekon |
date: | Wed Mar 28 23:53:00 2012 -0400 |
parents: | 937fc8fc3216d82ec469bf229af3dfa9a88cb049 |
diff --git a/README.md b/README.md line changes: +4/-0 index ac30fe9..37f3d0c --- a/README.md +++ b/README.md
@@ -10,6 +10,10 @@ Additionally, I developed the Tempest logic without much forethought. It just m Game logic is written in ClojureScript, backend is in Clojure with the Noir framework. +## Documentation + +[Marginalia Annotated Source](http://mrmekon.github.com/tempest-cljs/) + ## Screenshots <img src="http://cloud.github.com/downloads/mrmekon/tempest-cljs/screenshot-action.png" />